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人工智能:一种现代的方法(第3版)

《人工智能:一种现代的方法(第3版)》课后习题答案

  • 更新:2021-08-02
  • 大小:19.1MB
  • 类别:人工智能
  • 作者:[美]、Stuart、J.Russell
  • 出版:清华大学出版社
  • 格式:PDF

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《人工智能(一种现代的方法第3版影印版》(作者拉塞尔、诺维格)是“大学计算机教育国外有名教材系列”之一,是高等院校本科生和研究生人工智能课的教材。全书仍分为八大部分:分“人工智能”,第二部分“问题求解”,第三部分“知识与推理”,第四部分“规划”,第五部分“不确定知识与推理”,第六部分“学习”,第七部分“通信、感知与行动”,第八部分“结论”。《人工智能(一种现代的方法第3版影印版》适合于不同层次和领域的研究人员及学生。

目录

  • Ⅰ artificial intelligence
  • 1 introduction
  • 1.1what is al?
  • 1.2the foundations of artificial intelligence
  • 1.3the history of artificial intelligence
  • 1.4the state of the art
  • 1.5summary, bibliographical and historical notes, exercises
  • 2 intelligent agents
  • 2.1agents and environments
  • 2.2good behavior: the concept of rationality
  • 2.3the nature of environments
  • 2.4the structure of agents
  • 2.5summary, bibliographical and historical notes, exercises
  • Ⅱ problem-solving
  • 3 solving problems by searching
  • 3.1problem-solving agents
  • 3.2example problems
  • 3.3searching for solutions
  • 3.4uninformed search strategies
  • 3.5informed (heuristic) search strategies
  • 3.6heuristic functions
  • 3.7summary, bibliographical and historical notes, exercises
  • 4 beyond classical search
  • 4.1local search algorithms and optimization problems
  • 4.2local search in continuous spaces
  • 4.3searching with nondeterministic actions
  • 4.4searching with partial observations
  • 4.5online search agents and unknown environments
  • 4.6summary, bibliographical and historical notes, exercises
  • 5 adversarial search
  • 5.1games
  • 5.2optimal decisions in games
  • 5.3alpha-beta pruning
  • 5.4imperfect real-time decisions
  • 5.5stochastic games
  • 5.6partially observable games
  • 5.7state-of-the-art game programs
  • 5.8alternative approaches
  • 5.9summary, bibliographical and historical notes, exercises
  • 6 constraint satisfaction problems
  • 6.1defining constraint satisfaction problems
  • 6.2constraint propagation: inference in csps
  • 6.3backtracking search for csps
  • 6.4local search for csps
  • 6.5the structure of problems
  • 6.6summary, bibliographical and historical notes, exercises
  • Ⅲ knowledge, reasoning, and planning
  • 7 logical agents
  • 7.1knowledge-based agents
  • 7.2the wumpus world
  • 7.3logic
  • 7.4propositional logic: a very simple logic
  • 7.5propositional theorem proving
  • 7.6effective propositional model checking
  • 7.7agents based on propositional logic
  • 7.8summary, bibliographical and historical notes, exercises
  • 8 first-order logic
  • 8.1representation revisited
  • 8.2syntax and semantics of first-order logic
  • 8.3using first-order logic
  • 8.4knowledge engineering in first-order logic
  • 8.5summary, bibliographical and historical notes, exercises
  • 9 inference in first-order logic
  • 9.1propositional vs. first-order inference
  • 9.2unification and lifting
  • 9.3forward chaining
  • 9.4backward chaining
  • 9.5resolution
  • 9.6summary, bibliographical and historical notes, exercises
  • 10 classical planning
  • 10.1 definition of classical planning
  • 10.2 algorithms for planning as state-space search
  • 10.3 planning graphs
  • 10.4 other classical planning approaches
  • 10.5 analysis of planning approaches
  • 10.6 summary, bibliographical and historical notes, exercises
  • 11 planning and acting in the real world
  • 11.1 time, schedules, and resources
  • 11.2 hierarchical planning
  • 11.3 planning and acting in nondeterministic domains
  • 11.4 multiagent planning
  • 11.5 summary, bibliographical and historical notes, exercises
  • 12 knowledge representation
  • 12.1 ontological engineering
  • 12.2 categories and objects
  • 12.3 events
  • 12.4 mental events and mental objects
  • 12.5 reasoning systems for categories
  • 12.6 reasoning with default information
  • 12.7 the intemet shopping world
  • 12.8 summary, bibliographical and historical notes, exercises
  • Ⅳ uncertain knowledge and reasoning
  • 13 quantifying uncertainty
  • 13.1 acting under uncertainty
  • 13.2 basic probability notation
  • 13.3 inference using full joint distributions
  • 13.4 independence
  • 13.5 bayes' rule and its use
  • 13.6 the wumpus world revisited
  • 13.7 summary, bibliographical and historical notes, exercises
  • 14 probabilistic reasoning
  • 14.1 representing knowledge in an uncertain domain
  • 14.2 the semantics of bayesian networks
  • 14.3 efficient representation of conditional distributions
  • 14.4 exact inference in bayesian networks
  • 14.5 approximate inference in bayesian networks
  • 14.6 relational and first-order probability models
  • 14.7 other approaches to uncertain reasoning
  • 14.8 summary, bibliographical and historical notes, exercises
  • 15 probabilistic reasoning over time
  • 15.1 time and uncertainty
  • 15.2 inference in temporal models
  • 15.3 hidden markov models
  • 15.4 kalman filters
  • 15.5 dynamic bayesian networks
  • 15.6 keeping track of many objects
  • 15.7 summary, bibliographical and historical notes, exercises
  • 16 making simple decisions
  • 16.1 combining beliefs and desires under uncertainty
  • 16.2 the basis of utility theory
  • 16.3 utility functions
  • 16.4 multiattribute utility functions
  • 16.5 decision networks
  • 16.6 the value of information
  • 16.7 decision-theoretic expert systems
  • 16.8 summary, bibliographical and historical notes, exercises
  • 17 making complex decisions
  • 17.1 sequential decision problems
  • 17.2 value iteration
  • 17.3 policy iteration
  • 17.4 partially observable mdps
  • 17.5 decisions with multiple agents: game theory
  • 17.6 mechanism design
  • 17.7 summary, bibliographical and historical notes, exercises
  • V learning
  • 18 learning from examples
  • 18.1 forms of learning
  • 18.2 supervised learning
  • 18.3 leaming decision trees
  • 18.4 evaluating and choosing the best hypothesis
  • 18.5 the theory of learning
  • 18.6 regression and classification with linear models
  • 18.7 artificial neural networks
  • 18.8 nonparametric models
  • 18.9 support vector machines
  • 18.10 ensemble learning
  • 18.11 practical machine learning
  • 18.12 summary, bibliographical and historical notes, exercises
  • 19 knowledge in learning
  • 19.1 a logical formulation of learning
  • 19.2 knowledge in learning
  • 19.3 explanation-based learning
  • 19.4 learning using relevance information
  • 19.5 inductive logic programming
  • 19.6 summary, bibliographical and historical notes, exercis
  • 20 learning probabilistic models
  • 20.1 statistical learning
  • 20.2 learning with complete data
  • 20.3 learning with hidden variables: the em algorithm.
  • 20.4 summary, bibliographical and historical notes, exercis
  • 21 reinforcement learning
  • 21. l introduction
  • 21.2 passive reinforcement learning
  • 21.3 active reinforcement learning
  • 21.4 generalization in reinforcement learning
  • 21.5 policy search
  • 21.6 applications of reinforcement learning
  • 21.7 summary, bibliographical and historical notes, exercis
  • VI communicating, perceiving, and acting
  • 22 natural language processing
  • 22.1 language models
  • 22.2 text classification
  • 22.3 information retrieval
  • 22.4 information extraction
  • 22.5 summary, bibliographical and historical notes, exercis
  • 23 natural language for communication
  • 23.1 phrase structure grammars
  • 23.2 syntactic analysis (parsing)
  • 23.3 augmented grammars and semantic interpretation
  • 23.4 machine translation
  • 23.5 speech recognition
  • 23.6 summary, bibliographical and historical notes, exercis
  • 24 perception
  • 24.1 image formation
  • 24.2 early image-processing operations
  • 24.3 object recognition by appearance
  • 24.4 reconstructing the 3d world
  • 24.5 object recognition from structural information
  • 24.6 using vision
  • 24.7 summary, bibliographical and historical notes, exercises
  • 25 robotics
  • 25.1 introduction
  • 25.2 robot hardware
  • 25.3 robotic perception
  • 25.4 planning to move
  • 25.5 planning uncertain movements
  • 25.6 moving
  • 25.7 robotic software architectures
  • 25.8 application domains
  • 25.9 summary, bibliographical and historical notes, exercises
  • VII conclusions
  • 26 philosophical foundations
  • 26.1 weak ai: can machines act intelligently?
  • 26.2 strong ai: can machines really think?
  • 26.3 the ethics and risks of developing artificial intelligence
  • 26.4 summary, bibliographical and historical notes, exercises
  • 27 al: the present and future
  • 27.1 agent components
  • 27.2 agent architectures
  • 27.3 are we going in the right direction?
  • 27.4 what if ai does succeed?
  • a mathematical background
  • a. 1complexity analysis and o0 notation
  • a.2 vectors, matrices, and linear algebra
  • a.3 probability distributions
  • b notes on languages and algorithms
  • b.1defining languages with backus-naur form (bnf)
  • b.2describing algorithms with pseudocode
  • b.3online help
  • bibliography
  • index

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